#include <Color.h>
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| static Color | White = {1.0, 1.0, 1.0} |
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| static Color | Black = {0.0, 0.0, 0.0} |
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| static Color | Red = {1.0, 0.0, 0.0} |
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| static Color | Orange = {1.0, 0.5, 0.0} |
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| static Color | Yellow = {1.0, 1.0, 0.0} |
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| static Color | Green = {0.0, 1.0, 0.0} |
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| static Color | Blue = {0.0, 0.0, 1.0} |
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| static Color | Cyan = {0.0, 1.0, 1.0} |
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| static Color | Purple = {0.5, 0.0, 1.0} |
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| static Color | Pink = {1.0, 0.0, 0.5} |
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Definition at line 6 of file Color.h.
| float unlogic::Color::a = 1.0 |
| float unlogic::Color::b = 0.0 |
◆ Black
| Color Color::Black = {0.0, 0.0, 0.0} |
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◆ Blue
| Color Color::Blue = {0.0, 0.0, 1.0} |
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◆ Cyan
| Color Color::Cyan = {0.0, 1.0, 1.0} |
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static |
| float unlogic::Color::g = 0.0 |
◆ Green
| Color Color::Green = {0.0, 1.0, 0.0} |
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◆ Orange
| Color Color::Orange = {1.0, 0.5, 0.0} |
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◆ Pink
| Color Color::Pink = {1.0, 0.0, 0.5} |
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◆ Purple
| Color Color::Purple = {0.5, 0.0, 1.0} |
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| float unlogic::Color::r = 0.0 |
◆ Red
| Color Color::Red = {1.0, 0.0, 0.0} |
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static |
◆ White
| Color Color::White = {1.0, 1.0, 1.0} |
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◆ Yellow
| Color Color::Yellow = {1.0, 1.0, 0.0} |
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static |
The documentation for this struct was generated from the following files: